Pixel Phases Initial Demo
A downloadable game for Windows
Pixel Phases is a highly engaging and visually driven 2D platformer!
The initial demo gives everyone unrestricted access to a demo level to give an idea of how the final game will play and feel!
Highly Refined Advanced Physics: The Pixel Phases initial demo features a largely complete physics and controller system which supports mobile, keyboard, and xbox controllers! This physics system factors in drag, gravity, force, friction, mass, and much more to create an immersive and realistic gameplay feel. This physics system even allows for interactions with realistic and consistent interaction with items in the game environment, with each item having its own unique mass and physics based characteristics.
Advanced 2D Lighting System: Despite 2,000+ areas in this demo level shaping the visual presentation, this lighting system in Pixel Phases is highly scalable for both mobile and PC platforms with minimal performance differences. While the lighting system in this initial demo is not final, it is close to the final product!
Beyond the X axis: Pixel Phases takes a different approach to the simple and traditional platformer level design. Not only can you go side to side, you can also go up and down! While this absolutely revolutionary feature is simple and not in any aspect unique, it helps add that extra layer and freedom in each level by giving the player a whole world to explore.
What is Yet to Come?
1. Detailed story Mode
2. Multiple level options
3. Full controller support
4. In-game currency
4. And much more!
If you have any ideas or feedback, please feel free to drop it below (or however you prefer). This initial demo is designed to give everyone a feel for what is to come while opening up the game to valuable external input and feedback!
Status | Prototype |
Platforms | Windows |
Author | Adam Murdoch |
Genre | Platformer, Action |
Tags | 2D, Casual, demo, Indie, Minimalist, Physics, Short, Singleplayer, Unity |
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